spotlight - : - :: interface


layouts and more
:// combat

Face a wide variety of opponents through fused body and mind. Maintaining balance and synchronization between your "party" is critical.



MAIN / DRAFT :: Base interfae.


SANA / DRAFT :: Character focus menu, sans options.


:// internal paradise

Downtime sequences, where Carmine is able to decompress and process the day's events however the player sees fit.



re/concile :: analysis

Talking through things typically doesn't hurt.


re/connect :: cellphone

A link to the rest of the world- admittedly, not often used.


paradise :: drafts

Series of test layouts and concepts, no longer in use.

:// primary

Default screen, used for 'daily life' out in the real world.

PRIMARY / DRAFT :: With dialogue options.

PRIMARY / DRAFT :: Alternate location style.

PRIMARY / CONCEPT :: Standard window.

:// fusion

Used for scenes in which Carmine is separated from his body, often fused elsewhere entirely.

MAIN / DRAFT :: With dialogue options.

CONCEPT :: One of the initial proposals.

:// menus

All to be revisited at a later time.



:: main


:: index


:: internal